Character and Object Modeling for Film and Advertisement
In this gallery, Quarantine Interactive showcases 3D character and object models created using traditional techniques in 3ds Max, Blender, and Maya, combining digital sculpting in ZBrush and 3D Coat for precise detailing. These are models of high density topology but optimized for animation and CPU rendering, destined for Film, VFX and Advertisement pieces.
Diseño & Programacion Q2 Media Group